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Area-51 7500 - Revolutionary Performance

Extremely fresh technology

Alienware’s new chassis fully supports the new Intel® Core™2 Extreme Edition processor. The new Core™2 Extreme is a brand new design that boosts processor power while being more energy efficient than the old Pentium processors. Technology so new it’s still warm when it gets to you.

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There is no question that Alienware and killer graphics go hand in hand, but what do graphics really do for you and how do they enhance your gameplay? We've outlined the essential graphics info you need to know to optimize your gaming experience.

Graphics Performance:

A graphics processing unit, or GPU, is a dedicated processing unit for all graphical functions in a computer. Like most hardware parts, a graphics card’s performance can be measured incrementally. These graphical performance increments are most commonly referred to as "Graphics Benchmarks" and are usually run with 3DMark, a very popular graphics benchmarking program.

3DMark:

  • Stresses the GPU with a variety of rendering tests, which look just like scenes in the latest games.
  • Provides you with an overall score for future comparisons and references.
  • Is often used by publications to stack up one machine against another in computer reviews.
  • Is updated every year, which is why you may see it called 3DMark 05 or 06.
  • Is used by Alienware to provide customers with benchmark scores of their new system's performance.

When looking at some graphic benchmarks you may also have noticed some of today’s most popular games, like Battlefield 2142, World of Warcraft, and FEAR being used to rate a GPU’s performance with something called "Frames Per Second", or FPS. Games are used to stress a GPU’s performance because of the heavy loads it puts strictly on the GPU, even though other factors like a central processing unit (CPU) and motherboard chipset can affect overall gaming FPS performance.

Graphics Glossary

Click to see each definition

GPU
GPU Architecture
Core Clock Speed
GPU Memory
DDR Memory
NVIDIA Sli Technology
Rendering
Frame Rates or FPS
Anti-aliasing
Polygon
Game Engine
Real-time
In-game
Brightness
Draw Distance
Texture Mapping
Dynamic Light
Dynamic Shadows
Shaders
Pixel
Pixel Pipelines
Resolution
High Definition
Interlaced Image
Progressive Image
Teraflop
Bump Mapping
Direct X
High Dynamic Range